
There are 4 paths from A to C (mesh):
A➝G➝H➝C;
A➝F➝H➝C;
A➝G➝F➝H➝C;
A➝F➝G➝H➝C
With overlaying, any of 4 paths can be used, and is decided based on traffic between other BGP nodes
Without overlaying, path from A to C is determined by an IGP such as OSPF


.jpg)

i' 不等於i.jpg)
.jpg)

.jpg)


.jpg)
相同目的地走相同路徑
考慮source及 destination 來mod interface(路徑數量)
source 跟 destination一樣就会走相同路徑