
There are 4 paths from A to C (mesh):
A➝G➝H➝C;
A➝F➝H➝C;
A➝G➝F➝H➝C;
A➝F➝G➝H➝C
With overlaying, any of 4 paths can be used, and is decided based on traffic between other BGP nodes
Without overlaying, path from A to C is determined by an IGP such as OSPF


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 相同目的地走相同路徑
相同目的地走相同路徑.jpg) 考慮source及 destination 來mod interface(路徑數量)
source 跟 destination一樣就会走相同路徑
考慮source及 destination 來mod interface(路徑數量)
source 跟 destination一樣就会走相同路徑